Role: UX, UI, Interaction Design
1. Ported an existing app from Android to Android Auto in adherence to strict guidelines while adding functionality
2. Designed several new ways that users could discover music in a passive, lean-back manner
3. Utilized a multitude of tools including UX research, user story mapping, sketches, Android documentation, wireframe prototypes, editorial design, and polished comps to tell this user story.
I am a huge fan of Soundcloud, the popular music streaming service, and I noticed that they didn't have an Android Auto version of their app. I love designing for new interfaces, and I think the problem of designing an auto interface is a particularly fascinating challenge so I decided to tackle what I think the Android Auto version of Soundcloud should look like. I wanted the auto version of Soundcloud to address music discovery in particular, as it is a key element to survival in the music app business. I decided that a user story would be the best way to frame my design for the auto app. This document is organized into six agile phases so that a reasonable estimate of development effort can be made.
About the Interface
The challenge of enabling discovery without demanding the user’s attention is a daunting one, but there are also many challenges unique to the auto experience. Unlike designing for mobile experiences, where the goal is to attract the attention of the user, the auto experience should never require the full attention of the driver. Well-designed apps for Android Auto simplify the UI while optimizing the interactions. Android Auto has a very specific framework for interaction design on their platform that must be strictly adhered in order to guarantee the safety of the driver. There is only one navigation model allowed for all Media apps and the framework offers very few options for branding throughout the UI, making differentiation between apps difficult. The interface was in development phase during this project, and I was not able to demo the product myself so I relied on Android Auto documentation and product videos.
I tried to look through every step of the story through the lens of music discovery. The story starts off with more simple interactions that highlight some interesting capabilities of the interface. I have approached this design challenge with a multitude of tools to showcase all of my abilities as a product designer. In the last part of this document I will detail the process that led me to this story and offer a quick look into the user story through sketches, user story mapping, wireframes, prototypes, and the polished comps you will see in the user story.